Monday, July 6, 2009
Testing and Debugging
I feel that this will be useful to all of the Gaming II class at MCTC. Even though, I haven't watched the MU Online videos for Gaming II.
Running, jumping, etc.
This type of code will not necessarily be used in my game but might be useful in setting parameters or endpoints for limits of movement.
Drag and Drop
This is my post for "Drag and Drop". I truly thought I had done this one before but must have skipped it. This code should be very beneficial in my game. The code itself isn't complicated math but math nonetheless.
Sunday, June 28, 2009
Coding Enemies
So far the material is very hard to understand, I guess because most of it is programming language and the codes involved to get it to work. Mr. Smith is doing a great job of drawing similarities with everyday language and comparisons with subjects that I am familiar with. Thanks again Mr. Smith. I'll probably never be the greatest at this but I won't quit trying to make sense of it or applying to my game.
Monday, June 15, 2009
Tuesday, June 9, 2009
Character Effects
If I can adapt Character Effects to do what I want it to do in my wiki game, it will make it more entertaining for the player.
Timer
I could not grasp the tutorial for the timer but the one we did in class through ActionScript2.o and code did work. This is not going to be part of my wiki game.
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